Diablo 2 Resurrected Patch 2.4 Holy Fire Paladin Guide: Skills, Pros, Coins & More

2/1/2022 10:50:32 AM

With the brand new patch in Diablo 2 Resurrected, they have released the new D2R Ladder rune words and they have made a ton of balance changes, specifically for a lot of the underused skills. The truth is Diablo 2 Resurrected is never looking better after some of the changes that they made. Today we want to show you the best D2R Patch 2.4 holy fire and holy shock Paladin build which absolutely dominates. 

D2R Holy Fire Paladin Build Patch 2.4

  • Strength 1.6

  • Dexterity 167

  • Vitality 345

  • Energy 24

The thing is there's a very famous build called the Tesladin which is an end-game build. You would take a dream helmet and a dream shield which costs you a jaw each time. Each one gives you level 15 holy shock. Those get added together and you have level 30 holy shock. What you do is you use conviction and you lower the resistances of all the monsters and then you just shock them by being near them and you win.


In the Diablo 2 Resurrected patch 2.4, they buffed holy fire which allows you to take two additional rune words, again it's very expensive. Hand of Justice is going to give you level 16 holy fire. it's going to cost you a Sur, a Cham, an Amn, and a Lo. Dragon is going to give you another 14 holy fires for another Sur, Lo, and Sol. Once you have level 30 holy shock and level 30 holy fire and holy fire has been buffed. All you have to do is exist and the monsters are going to get vaporized.


Though you don't have the optimal stuff, you do have the max block. This is a ptr character that wears whatever blizzard gave you. This D2R Patch 2.4 Holy Fire Paladin build has really bad resistances, doesn't have a torch, doesn't have an annihilus, and doesn't have the right charms.




Mara’s Kaleidoscope



Laying Of Hands



The Stone Of Jordan & Raven Frost

Stone of Jordan

Stone of JordanRequired Level: 29
+1 To All Skills
Increase Maximum Mana 25%*
Adds 1-12 Lightning Damage
+20 To Mana
(Spawns In Any Patch)



Arachnid Mesh



Sandstorm Trek



Defensive Auras: (25 Resist Fire, 25 Resist Lightning, 25 Salvation)

Offensive Auras: (6 Might, 6 Thorns, 6 Holy Freeze, 6 Thorns, 6 Sanctuary, 6 Conviction)

Combat Skills: (6 Sacrifice, 6 Zeal, 6 Holy Bolt, 6 Blessed Hammer, 6 Smite, 6 Charge, 10 Holy Shield)

All you do here is you take the synergies for holy fire and holy shock. Putting points into these won't work at all. But the synergy for holy fire is salvation and resistance fire. Pump it in to resist fire, pumping into salvation is the same thing. For holy shock, pump it into resisting lightning and salvation, then you're ready to go. Then you take your holy shield and put this on zeal. Then you are free to walk around and charge around, ready to vaporize all the way across the screen.

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